Analyzing Six Years of Nvidia GeForce RTX 60 Class GPU Performance

RTX 5060 boasts impressive gains but struggles with VRAM limits.

: Four generations of Nvidia's RTX 60-class GPUs, including the RTX 5060, RTX 4060, RTX 3060, and RTX 2060, were analyzed for performance changes over six years across multiple games. The RTX 5060 showcased significant improvements, averaging 26 to 28% better performance than the RTX 4060, despite sharing an 8 GB VRAM limitation. Benchmark results indicated variable performance gains, with the RTX 5060 excelling in newer games but facing challenges with VRAM-heavy settings. Cost per frame assessments accounting for inflation revealed mixed value improvements, compelling users to consider spending slightly more for longer-lasting alternatives.

Over the past six years, Nvidia's GeForce RTX 60-class GPUs have shown modest generational improvements, with performance gains averaging around 15–17% per generation until the arrival of the RTX 5060. The 5060 marks the most significant leap yet, offering a 26–28% improvement over the 4060 at medium settings, and 21–22% at higher settings. Despite this, the trend in VRAM allocation has regressed, with the 3060’s 12 GB being reduced to just 8 GB in both the 4060 and 5060, leading to performance issues in VRAM-intensive titles.

GPU Benchmark

In practical gaming scenarios, the reduced VRAM leads to tangible limitations. For example, while the 5060 offers better raw performance, it can suffer worse lows than the 3060 in certain demanding games due to memory constraints. This is evident in games like Horizon Zero Dawn and Kingdom Come: Deliverance, where ultra settings overwhelm the 8 GB buffer, causing frame drops or stuttering. The 3060’s larger VRAM allows it to perform more consistently in such cases, even if its average frame rate is lower.

A game-by-game breakdown shows expected gains in lighter titles like Shadow of the Tomb Raider, where newer cards scale linearly. However, in heavier and more modern titles, the benefit of increased efficiency is often offset by the memory bottleneck. The 4060 and 5060 can both underperform when the VRAM is saturated, a problem that becomes more prominent as newer games demand more memory for high-resolution textures and assets.

In terms of value, the 3060 brought a slight improvement over the 2060, while the 4060 offered a better cost-per-frame ratio. The 5060 provides the best value jump since the 2060, making it attractive on paper. However, this value is conditional upon staying within medium settings or playing less demanding games, as pushing into high-end configurations reveals the card’s memory limitations, undermining its performance advantage.

Overall, the analysis raises concerns about Nvidia’s trajectory for mid-range GPUs. The focus on energy efficiency and compact designs comes at the cost of future-proofing, especially with memory-intensive games becoming the norm. The 5060’s raw performance is impressive, but its 8 GB VRAM may hinder long-term viability. As a result, older cards like the 3060 with larger memory may remain relevant longer than expected, despite lacking newer architectural improvements.

Sources: TechSpot, Reddit