Electronic Arts lays off hundreds of employees and cancels two 'incubation projects,' including a new Titanfall game
EA lays off 300-400 staff, ends two projects for growth.

Electronic Arts (EA) has recently faced substantial internal shifts, leading to the layoff of approximately 300 to 400 employees in an effort to align with strategic growth priorities. A significant portion of these layoffs affected Respawn Entertainment, the studio renowned for its work on Apex Legends, with approximately 100 job cuts reported. EA justified these decisions as essential for focusing on its long-term strategic goals, which aligns with a broader industry trend of restructuring for future demands.
In addition to the layoffs, EA has made the decision to cease development on two early-stage projects. These projects included an extraction shooter set in the Titanfall universe (code-named R7) and another unspecified game that was cancelled earlier this year. Such cancellations, while aiming for resource reallocation, also speak to the challenges of maintaining creative projects amid financial scrutiny and shifting market demands.
The reaction from the gaming community has been mixed, reflecting widespread apprehension whenever major companies announce layoffs and project closures. However, EA has been keen to affirm their commitment to offering meaningful support to those affected, including exploring potential new roles within the company. This kind of structured support aims to mitigate the uncertainties faced by those who find themselves unemployed in an industry laden with frequent job fluctuations.
Respawn Entertainment, despite the upheaval, has maintained that its dedication to creating player-first experiences has not wavered. The studio has reiterated its plans to expand on Apex Legends, ensuring that the game continues to evolve to meet community standards of competition, creativity, and integrity. Moreover, the development of another title within the Star Wars Jedi series has been confirmed, contributing to the studio's efforts to balance the distressing news with continued pledges of engaging content and updates.
As EA adapts to these internal changes, they are eyeing upcoming corporate reports, such as the quarterly financial report scheduled for May 6, which may provide further insights or announcements regarding the company’s future direction. Industry analysts and followers alike are likely to scrutinize these developments closely, looking for indications of how EA plans to balance workforce reduction with ongoing development commitments, particularly in their popular gaming franchises.
Sources: Bloomberg, PC Gamer