Kingdom Come: Deliverance II GPU Benchmark

Kingdom Come: Deliverance II GPU benchmark assesses 35 GPUs across resolutions.

: The review benchmarks Kingdom Come: Deliverance II, evaluating 35 GPUs at 1080p, 1440p, and 4K resolutions. Using Medium, High, Ultra, and Ultra + Upscaling presets, a variety of Nvidia and AMD GPUs performance is analyzed for smooth gameplay without cutting-edge graphics. The game, running on CryEngine without ray tracing, is optimally designed for good performance even on mid-range GPUs. It stands out for its quick load times and no shader compilation delays, enhancing the player experience.

In an era where high-end graphics cards can cost upwards of $2,000, Kingdom Come: Deliverance II offers a refreshing contrast by being well-optimized for performance without necessitating the latest hardware. Running on an enhanced version of the CryEngine, it eschews ray tracing in favor of smooth gameplay experiences on a wide range of GPUs, with support for DLSS and FSR upscaling technologies.

Throughout testing, GPUs like the RTX 3080 and RX 7900 XT showed strong performance at Ultra 1080p settings, while further scaling options such as Ultra with Upscaling at 1440p and 4K were explored. Higher frame rates were achievable across tested presets, ensuring the game remains accessible without compromising fun, often outperforming similar titles constrained by hardware demands.

Additional merits include quick load times, absence of shader compilation wait screens, and a clean benchmark setup involving a Quest Start area horseback ride. Kingdom Come: Deliverance II's functional graphics adjustment ability on-the-fly showcases what modern games can achieve by not sacrificing player experience at the expense of graphical artifices, underscoring potential shifts in upcoming 2025 game developments.