Nintendo allows itself the ability to brick Switch consoles containing pirated games
Nintendo can now brick Switch consoles found with pirated games, a significant move after updating its user agreement.

Nintendo has taken a bold step in its fight against piracy by updating its user agreement to allow the company to disable, or 'brick,' Switch consoles found with pirated games or unauthorized modifications. This change was uncovered by Game File's Stephen Totilo, who noted the significant update that could dramatically impact users engaged in such activities. The updated agreement specifies actions that are prohibited, such as bypassing, modifying, decrypting, tampering with, or circumventing Nintendo Account Services' functions or protections. Those who violate these terms risk making their Nintendo devices permanently unusable, a development that positions Nintendo as serious about protecting its intellectual property.
Nintendo's move is part of a broader strategy to maintain control over its gaming ecosystem and address the persistence of piracy and emulation. In March 2024, the company sued the creators of the popular Switch emulator Yuzu, claiming that it was facilitating the piracy of its games. The lawsuit was notable not only for the sizeable demand of $2.4 million in damages but also for the clear message that the company was unwilling to tolerate any infringement on its proprietary technologies. Similarly, another emulator, Ryujinx, was shut down later that year after reaching an agreement with Nintendo to cease their operations.
This legal maneuvering is not entirely unexpected given Nintendo's established stance against piracy and emulation, but it does mark a significant escalation in the measures Nintendo is willing to take. The user agreement upgrade comes at a crucial time as the gaming community anticipates the release of the Switch 2, scheduled for June 5. This upcoming release likely plays a part in Nintendo's decision to reinforce its user agreement, aiming to mitigate any risks associated with the launch of a new console generation and ensuring that its content remains exclusive to paying customers.
Additionally, this change to the user agreement highlights Nintendo's dedication to safeguarding the content and experiences associated with its platforms. The new terms provide a more precise and comprehensive definition of prohibitive actions, expanding on earlier restrictions that barred adaptively reverse-engineering or modifying a Nintendo user account. Such specificity aims to prevent users from exploiting potential loopholes, effectively reducing unauthorized access or distribution of its games.
As the gaming industry continues to grapple with issues such as piracy and digital content protection, Nintendo's decisive measures might influence other console manufacturers to follow suit. By adopting stern legal frameworks and user agreements, gaming companies could deter illegal activities and foster a more secure environment for their products. This strategy underscores the importance of preserving intellectual property, outweighing the short-term risks of backlash from affected users and potentially setting a new precedent for industry standards.
Sources: Engadget, Game File, Yuzu, Ryujinx