Nvidia CEO: "We can't do computer graphics anymore without artificial intelligence"

Nvidia CEO Jensen Huang emphasizes AI's vital role in computer graphics and upscaling technology, amid gamer concerns over hardware dependence.

: Nvidia CEO Jensen Huang highlights AI's critical role in modern computer graphics. Gamers worry about hardware dependency due to AI upscaling technologies like Nvidia's DLSS. Competing technologies such as Intel's XeSS and AMD's upcoming FSR 4.0 also incorporate AI. Future gaming performance might heavily rely on these advancements.

Nvidia CEO Jensen Huang has stated at the Goldman Sachs Communacopia + Technology Conference that AI is indispensable for computer graphics, emphasizing how Nvidia’s DLSS can compute one pixel and infer another 32 to create photorealistic images. He compares AI upscaling to past innovations like anti-aliasing, suggesting it is a natural evolution in graphics technology.

Competing technologies include Intel’s XeSS which supports multiple vendors and provides significant performance boosts, and AMD’s FSR 4.0 which will incorporate AI similar to DLSS. Microsoft's Auto Super Resolution also employs AI, currently limited to certain games on PCs with specific hardware.

Gamers express concerns that AI upscaling might become essential for achieving good performance, as seen with Remnant II requiring DLSS in its specs. Despite these reservations, AI-based upscaling is poised to become a significant trend, with key figures like Jack Huynh of AMD supporting its future implementation.