Palworld developer discusses game's "ending", says it's been "mapped out for quite some time"

Pocketpair discusses Palworld's 'ending' and ongoing plans despite legal issues from Nintendo.

: Pocketpair celebrates Palworld's first year and outlines a roadmap for its second year, including co-op crossplay and an 'ending scenario.' This 'ending' has been planned for a while, with the World Tree marking the journey's conclusion, not the game's end. Pocketpair is excited about future developments, like a Terraria collaboration and its new publishing division. Despite challenges like Pokémon comparisons and a lawsuit, Palworld hit 2m players on Steam.

Pocketpair celebrates the first anniversary of Palworld by sharing plans for its second year, which include co-op crossplay and an 'ending scenario.' The developer assures that the 'ending' at the World Tree has been planned for quite some time, emphasizing it doesn't mean the game will end, as new exciting developments are on the horizon.

Pocketpair community manager Bucky addresses past challenges, such as server problems, bug issues, and Nintendo's legal action for patent infringement. While some issues persist, the team has improved their processes and handling of these challenges, viewing this last year as a vital learning experience.

Bucky also highlights that despite initial skepticism, Palworld has achieved significant success, becoming the first big hit of 2024 with over 2 million concurrent players on Steam. He acknowledges the benefits of seeking advice and help early and appreciates the industry's supportive network, marking a path for continued growth.