Split Fiction review

Split Fiction is a standout, inventive co-op game from Hazelight Studios.

: Split Fiction is a ten-hour co-op game by Hazelight Studios, available on PS5, Xbox Series X/S, and PC. Its inventive design integrates co-op play with a narrative centered on two writers, Zoe and Mio. The game explores each character's story world, with diverse gameplay, including fantasy and sci-fi elements, while emphasizing human creativity. Katharine Castle praised its unique mechanics and emotional storytelling.

Published on March 4, 2025, Split Fiction is a critically acclaimed co-op game developed by Hazelight Studios and published by EA. Described by Katharine Castle as a "staggering feat of imagination," Split Fiction delivers an engaging ten-hour runtime marked by its creative storytelling and dynamic gameplay mechanics. The narrative explores the journeys of two writers, Zoe and Mio, who navigate each other's story worlds, swapping genres from fantasy to sci-fi. Each protagonist's personal narrative - Zoe's optimistic fantasy storylines and Mio's gritty sci-fi challenges - offers a deep dive into their psyche.

What sets Split Fiction apart is its fusion of storytelling with precise gameplay mechanics. Players encounter a range of challenges requiring cooperation, from "pinball machines" and "gravity shifts" to taking on the roles of "dragons" and navigating "shape-shifting forest realms." The variety of interactive elements highlights Hazelight Studios' dedication to inventive game design. The game also introduces Side Stories, offering players a break from the main plot and showcasing the studio's creativity, as evidenced by sequences involving "flying pigs" and "rainbow farts."

The game's accessibility features cater to a broad audience, with customizable controls and difficulty settings making it approachable for all types of players. The inclusion of these options underscores the developers' commitment to creating an inclusive gaming experience. Additionally, the side missions, or Side Stories, act as a palette cleanser with their groundbreaking creativity, such as narrating a story by "rubbing out weapons" and inserting new obstacles.

Narrative depth in Split Fiction is further explored through seamless integration of character emotions into gameplay. Notably, Katharine Castle cites a pivotal moment in a level focused on "letting go of negative emotions," necessitating players to engage with mechanics that reflect the characters' inner struggles. This depth of storytelling is sustained without deviating from the playful essence of the game, aligning with Hazelight's legacy of emotionally engaging games.

Overall, Split Fiction concludes powerfully, merging intricate gameplay with emotional storytelling to deliver a memorable experience. Zoe and Mio's journey not only underscores the tension between paranoid sci-fi and hopeful fantasy but celebrates human creativity in contrast to the ongoing discussions surrounding AI's influence in creative fields. Katharine Castle highlights its polished execution, claiming it rivals competitors and stands as a unique contribution to modern gaming.

Sources: Katharine Castle, Eurogamer, Hazelight Studios, EA