Switch 2 enhances Pokémon Scarlet and Violet with improved performance and image quality

Switch 2 enhances Pokémon Scarlet and Violet with better visuals and 60fps, drastically improving the original's technical flaws.

: Pokémon Scarlet and Violet's performance on the original Switch suffered due to low-resolution graphics and frequent frame-rate drops. The free upgrade with Switch 2 significantly enhances image quality and frame-rate, aiming for a steady 60fps in docked mode despite occasional dips. The improvements include more consistent animations and dramatically reduced loading times, offering up to a 4.4x speed-up during fast travel. However, some issues such as pop-in, low-res shadow maps, and non-persistent Pokémon remain unchanged, highlighting limitations in Game Freak's engine.

Switch 2 brings a notable upgrade to Pokémon Scarlet and Violet, which were infamously plagued by poor technical execution on the original Switch. Enhanced image quality is the major improvement; where the game previously ran at resolutions between 720p and 1080p docked, it now boasts cleaner visuals thanks to temporal treatment, holding up even on a 4K TV. This upgrade corrects much of the aliasing and shimmering, thereby improving visual stability, although the inherent resolution count remains modest, particularly the 648p figure for handheld play.

The frame-rate transformation is perhaps the most sought-after change for players familiar with the original release's struggles. While the Switch 1 version often dipped into mid-20s fps by hanging on cutscenes, the Switch 2 iteration achieves a far more consistent 60fps target in docked mode. Nonetheless, environments still provoke frame-rate drops when traversed, and in handheld mode, these frame-time spikes can still intermittently occur. This is a testament to the Switch 2's T239 processor, although room for improvement persists.

The animation overhaul on Switch 2 enhances gameplay significantly. Earlier, long-distance objects and character animations appeared stagnant—windmills operated at reduced frames, and distant characters moved choppily. In contrast, Switch 2 maintains animation fidelity across viewing distances due to its improved hardware. Additionally, players will observe an increase in on-screen monsters owing to upgraded CPU capabilities, enriching collection experiences within the game.

Other areas show less advancement. Pokémon Scarlet and Violet's pop-up issues remain consistent between original and Switch 2 versions. Draw distances, despite hardware upgrades, and texture resolution continue using lower-quality assets, with select maps exhibiting crude tiles at extended ranges. Similarly, no support is provided for real-time lighting improvements or SSAO, which could offer depth to shadowed scenes.

Despite these limitations, loading efficiencies on Switch 2 stand out remarkably. Fast travel times plummet, delivering up to 4.4 times the speed on Nintendo's revamped console with minimal wait, thus enhancing user experience. This progressive step offers Pokémon fans a reason to remain optimistic, even as visual artistry does not yet achieve contemporary aspirations.

Sources: Nintendo, YouTube, Eurogamer