The new Chinese pantheon expansion for Age of Mythology Retold takes a bold approach to updating an old game by simply focusing on creating quality new content

Age of Mythology's bold new Chinese pantheon expansion enhances the game with quality content and distinct mythology.

: Age of Mythology: Retold receives an expansion titled Immortal Pillars, focusing on the Chinese pantheon. Led by Earnest Yuen at World's Edge, the expansion deviates from the 2014 edition, opting instead to embrace 2025 standards. It integrates authentic Chinese mythology with expert collaboration, introducing unique gameplay elements. The community-driven approach includes flashy battles and innovative strategic options like the Taotie and Nezha characters.

Age of Mythology: Retold introduces an ambitious Chinese pantheon expansion named Immortal Pillars. Led by Earnest Yuen and the World's Edge team, the expansion ditches outdated ideas from the 2014 Extended Edition to focus on reimagining the game's world with rich, new content. Jonathan Bolding notes this bold approach allows developers to integrate gameplay improvements earned over decades, crafting a fresher, contemporary experience founded on 2025 standards.

To bring the Chinese pantheon to life authentically, developers collaborated with Chinese mythology experts. Yuen emphasizes the challenges in selecting gods due to the depth of mythology, highlighting the detailed creativity that went into selecting Chinese mythical figures. This respect for authenticity is evident through intricate details showcased in the new Myth units, like flying dragons and tigers, which enhance the game's visual appeal, particularly in the PvE Arena of the Gods mode.

World's Edge relied on community insights to shape the design elements of Immortal Pillars. Through studying social metrics and gameplay data, a preference for skirmish and singleplayer modes was discovered among players, driving the expansion's development priorities. Hence, the Chinese faction was built with strategic innovations in mind to resonate with the game's extensive fanbase, notably through engaging battle designs and favored land concepts for favor gain.

Distinct to this expansion is the introduction of the Taotie unit, a nod to the mythological representation of gluttony, capable of growing larger by consuming other units. Additionally, the hero Nezha leaves a trail of fire, aligning with mythology while introducing inventive tactical possibilities. These elements bring a level of depth to gameplay, showcasing the developers' dedication to infusing the game with impressive and novel ideas.

Throughout development, World's Edge was keen on garnering community feedback, considering both positive and adverse player reviews. Yuen stresses how player enthusiasm and innovative gameplay strategies motivate the team. He articulates that these insights allow for the creation of a dynamic, balanced gaming experience that remains fun and fulfilling. With broader strategic options and imaginative content, Age of Mythology: Retold hopes to elevate the franchise with new exploits and adventures for its ardent followers.

Sources: Jonathan Bolding, Xbox Game Studios.