Yes, video game budgets are skyrocketing, but the reason goes beyond graphics

Rising video game costs are driven by realistic graphics, labor expenses, and poor management.

: The video game industry's surging budgets are not only due to high-fidelity graphics but also due to significant labor costs and mismanagement. Between $15,000 and $20,000 can be spent on each employee per month, intensifying with larger teams. Titles like Call of Duty exemplify these massive costs, with some developing at hundreds of millions of dollars. Inefficient management and development changes further compound these financial challenges.

The gaming sector is experiencing an increase in development costs, largely attributable to the demand for realistic graphics, but also due to labor expenses and management issues. Employee costs in high-cost cities can range from $15,000 to $20,000 monthly, significantly driving up budgets, especially as team sizes grow.

Financial reports highlight that games like Call of Duty: Black Ops Cold War cost upwards of $700 million to produce. Labor costs become substantial when thousands work on a franchise, underscoring the blockbusting nature of modern game development.

Moreover, inefficient workflows and management decisions exacerbate the issue, leading to misallocated resources and developmental changes that drive up expenses even more. To cope with these rising costs, the industry must reassess its internal processes and strategize for sustainable growth.